;grenade weapon spec

;GUN Model File Requirements

;GUN Settings

muzzleflash    = 0
muzzlesize     = 0
brass          = 0
smoke          = 0
flak           = ww2\millsno36
damage         = 0
damagetype     = 0
scorchtype     = 4
reloadqty      = 1
weaponisammo   = 1
iterate        = 0
accuracy       = 0

;GUN Visuals

textured      = gun_D2.tga
effect        = effectbank\BumpCubeReflectAlpha\BumpCubeReflectAlpha.fx
transparency  = 2
weapontype    = 0

;GUN Sounds

sound1	       = pullpin.wav
sound2	       = throw.wav
fireloop       = 0

;HUD muzzleflash position

horiz          = 0
vert           = 0
forward        = -2
alignx         = 0
aligny         = 0
alignz         = 0

;Decals
decalmax      = 1
decal0        = glowzone

;HUD animation frames list

keyframe ratio = 1
select         = 0,9
Idle           = 10,38
Move           = 39,53
start fire     = 54,66
end fire       = 66,66
putaway	       = 67,74

;HUD sound frames list

soundframes    = 2
sframe0        = 54,1
sframe1        = 65,2
